Rest assured, your engine already comes with more than 500 assets, ready to be dropped into your game engine for use!
The Assets tool is your one place to quickly locate assets, like trees, bushes, buildings, rocks, and more.
Furthermore, the ability to Flood your map with a particular asset is amazingly quick and easy, due to the use of the Perlin-Noise generator.
A.I. Steering Behaviors are also included in the Temporal Wars 3D engine. Using the Behaviors tool, "Steering" behaviors can be directly assigned to any playable item within the game world.
Behaviors, like the 'Wander' behavior, can easily be assigned to an item by simply picking the item in the game world, and then assigning the behavior. Immediately, the item will inherit the A.I. logic from the given behavior.
Directly manipulate the wireframe used in the terrain, with tools like Rise, Lower, Smooth, or flatten.
Instantly create an entire heightMap for your terrain, with the included Perlin-Noise generator. Since the editor is integrated with the runtime, you can toggle between your game and editors in real-time.